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Items are special collectibles that spawn while playing the game.

Players can pick items up to gain a special effect based upon what type of item it is. Each item's icon also has a colored border to indicate its rarity:

Some items need to be unlocked by completing a Challenge to appear in game. Pick up an item to unlock its logbook entry.

There are currently 148 items and 38 equipment in the game. You can find a list of all these items below:

Passive Items

A passive item visually appears in the top bar in-game and provides a certain benefit to a player (or in some cases, a drawback), specific to that item, as long as it is in a player's inventory. If it is removed from their inventory (e.g. by using a 3D printer), they no longer are affected by that item's effects.

There is no limit to how many different types of passive item, or how many of a passive item a player can hold at any one time.[1] Multiples of a specific item stack the item's effects in a particular manner, instead of each affecting the player individually. See: Item Stacking

Common

Common items are generally the first items a player will obtain in game. They can be extremely powerful in large quantities, and thus should not be underestimated. There are 30 Common items.

Item Description Stack Type

Armor-Piercing Rounds.png

Armor-Piercing Rounds
Deal an additional 20% damage (+20% per stack) to bosses. Linear

Backup Magazine.png

Backup Magazine
Add +1 (+1 per stack) charge of your Secondary skill. Linear

Bison Steak.png

Bison Steak
Increases maximum health by 25 (+25 per stack). Linear

Bundle of Fireworks.png

Bundle of Fireworks
Activating an interactable launches 8 (+4 per stack) fireworks that deal 300% base damage. Linear

Bustling Fungus.png

Bustling Fungus
After standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack). Linear

Cautious Slug.png

Cautious Slug
Increases base health regeneration by +3 hp/s (+3 hp/s per stack) while outside of combat. Linear

Crowbar.png

Crowbar
Deal +75% (+75% per stack) damage to enemies above 90% health . Linear

Delicate Watch.png

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Delicate Watch
Increase damage by 20% (+20% per stack). Taking damage to below 25% health breaks this item. Linear

Energy Drink.png

Energy Drink
Sprint speed is improved by 25% (+25% per stack). Linear

Focus Crystal.png

Focus Crystal
Increase damage to enemies within 13m by 20% (+20% per stack). Linear

Gasoline.png

Gasoline
Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage. Linear

Item Scrap, White.png

Item Scrap, White
Does nothing. Prioritized when used with 3D Printers. -

Lens-Maker's Glasses.png

Lens-Maker's Glasses
Your attacks have a 10% (+10% per stack) chance to 'Critically Strike', dealing double damage . Linear

Medkit.png

Medkit
2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health . Linear

Mocha.png

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Mocha
Increases attack speed by 7.5% (+7.5 per stack) and movement speed by 7% (+7% per stack). Linear

Monster Tooth.png

Monster Tooth
Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health . Linear

Oddly-shaped Opal.png

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Oddly-shaped Opal
Increase armor by 100 (+100 per stack) while out of danger. Linear

Paul's Goat Hoof.png

Paul's Goat Hoof
Increases movement speed by 14% (+14% per stack). Linear

Personal Shield Generator.png

Personal Shield Generator
Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger. Linear

Power Elixir.png

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Power Elixir
Taking damage to below 25% health consumes this item, healing you for 75% of maximum health.

Repulsion Armor Plate.png

Repulsion Armor Plate
Reduce all incoming damage by 5 (+5 per stack) . Cannot be reduced below 1. Linear

Roll of Pennies.png

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Roll of Pennies
Gain 3 (+3 per stack) gold on taking damage from an enemy. Scales over time. Linear

Rusted Key.png

Rusted Key
A hidden cache containing an item (80%/20%) will appear in a random location on each stage. Opening the cache consumes this item.

Soldier's Syringe.png

Soldier's Syringe
Increases attack speed by 15% (+15% per stack). Linear

Sticky Bomb.png

Sticky Bomb
5% (+5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% TOTAL damage. Linear

Stun Grenade.png

Stun Grenade
5% (+5% on stack) chance on hit to stun enemies for 2 seconds. Hyperbolic

Topaz Brooch.png

Topaz Brooch
Gain a temporary barrier on kill for 15 health (+15 per stack). Linear

Tougher Times.png

Tougher Times
15% (+15% per stack) chance to block incoming damage. Unaffected by luck . Hyperbolic

Tri-Tip Dagger.png

Tri-Tip Dagger
10% (+10% per stack) chance to bleed an enemy for 240% base damage. Linear

Warbanner.png

Warbanner
On level up or starting the Teleporter event, drop a banner that strengthens all allies within 16m (+8m per stack). Raise attack and movement speed by 30%. Linear

Uncommon

Uncommon items, as the name suggests, are rarer and possibly more powerful. There are 31 Uncommon Items.

Item Description Stack Type

AtG Missile Mk. 1.png

AtG Missile Mk. 1
10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage. Linear

Bandolier.png

Bandolier
18% (+10% per stack) chance on kill to drop an ammo pack that resets all skill cooldowns. Special

Berzerker's Pauldron.png

Berzerker's Pauldron
Killing 4 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%. Linear

Chronobauble.png

Chronobauble
Slow enemies on hit for -60% movement speed for 2s (+2s per stack). Linear

Death Mark.png

Death Mark
Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds. Linear

Fuel Cell.png

Fuel Cell
Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack). Linear
Exponential

Ghor's Tome.png

Ghor's Tome
4% (+4% on stack) chance on kill to drop a treasure worth $25. Scales over time. Linear

Harvester's Scythe.png

Harvester's Scythe
Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health . Linear
None

Hopoo Feather.png

Hopoo Feather
Gain +1 (+1 per stack) maximum jump count. Linear

Hunter's Harpoon.png

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Hunter's Harpoon
Killing an enemy increases movement speed by 125%, fading over 1 (+0.5 per stack) seconds. Linear

Ignition Tank.png

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Ignition Tank
Ignite effects deal +300% (+300% per stack) more damage over time. Linear

Infusion.png

Infusion
Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health. Linear

Item Scrap, Green.png

Item Scrap, Green
Does nothing. Prioritized when used with 3D Printers. -

Kjaro's Band.png

Kjaro's Band
Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds. Linear

Leeching Seed.png

Leeching Seed
Dealing damage heals you for 1 (+1 per stack) health . Linear

Lepton Daisy.png

Lepton Daisy
Release a healing nova during the Teleporter event, healing all nearby allies for 50% of their maximum health. Occurs 1 (+1 per stack) times. Linear

Old Guillotine.png

Old Guillotine
Instantly kill Elite monsters below 13% (+13% per stack) health . Hyperbolic

Old War Stealthkit.png

Old War Stealthkit
Falling below 25% health causes you to gain 40% movement speed and invisibility for 5s. Recharges every 30 seconds (-50% per stack). Exponential

Predatory Instincts.png

Predatory Instincts
Gain 5% critical chance. Critical strikes increase attack speed by 12%. Maximum cap of 36% (+24% per stack) attack speed. Linear
None

Razorwire.png

Razorwire
Getting hit causes you to explode in a burst of razors, dealing 160% damage . Hits up to 5 (+2 per stack) targets in a 25m (+10m per stack) radius Linear

Red Whip.png

Red Whip
Leaving combat boosts your movement speed by 30% (+30% per stack). Linear

Regenerating Scrap.png

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Regenerating Scrap
Does nothing. Prioritized when used with Uncommon 3D Printers. At the start of each stage, it regenerates. -

Rose Buckler.png

Rose Buckler
Increase armor by 30 (+30 per stack) while sprinting. Linear

Runald's Band.png

Runald's Band
Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds. Linear

Shipping Request Form.png

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Shipping Request Form
A delivery containing 2 items (79%/20%/1%) will appear in a random location on each stage. (Increases rarity chances of the items per stack). Special

Shuriken.png

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Shuriken
Activating your Primary skill also throws a shuriken that deals 400% (+100% per stack) base damage. You can hold up to 3 (+1 per stack) shurikens which all reload over 10 seconds. Linear

Squid Polyp.png

Squid Polyp
Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed . Lasts 30 seconds. Linear

Ukulele.png

Ukulele
25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack). Linear

War Horn.png

War Horn
Activating your Equipment gives you +70% attack speed for 8s (+4s per stack). Linear

Wax Quail.png

Wax Quail
Jumping while sprinting boosts you forward by 10m (+10m per stack). Linear

Will-o'-the-wisp.png

Will-o'-the-wisp
On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage. Linear

Legendary

Legendary items are extra-rare in game, with approximately 1% chance to drop from a Small Chest. However, there are more efficient ways to obtain Legendary items. There are 28 Legendary Items.

Item Description Stack Type

57 Leaf Clover.png

57 Leaf Clover
All random effects are rolled +1 (+1 per stack) times for a favorable outcome. Linear

Aegis.png

Aegis
Healing past full grants you a temporary barrier for 50% (+50% per stack) of the amount you healed. Linear

Alien Head.png

Alien Head
Reduce skill cooldowns by 25% (+25% per stack). Exponential

Ben's Raincoat.png

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Ben's Raincoat
Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health . Recharges every 5 seconds. Linear
None

Bottled Chaos.png

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Bottled Chaos
Trigger a random equipment effect 1 (+1 per stack) time(s). Linear

Brainstalks.png

Brainstalks
Upon killing an elite monster, enter a frenzy for 4s (+4s per stack) where skills have 0.5s cooldowns. Linear

Brilliant Behemoth.png

Brilliant Behemoth
All your attacks explode in a 4m (+2.5m per stack) radius for a bonus 60% TOTAL damage to nearby enemies. Linear

Ceremonial Dagger.png

Ceremonial Dagger
Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage. Linear

Defensive Microbots.png

Defensive Microbots
Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed . Linear

Dio's Best Friend.png

Dio's Best Friend
Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability. Linear

Frost Relic.png

Frost Relic
Killing an enemy surrounds you with an ice storm that deals 1200% damage per second and slows enemies by 80% for 1.5s. The storm grows with every kill, increasing its radius by 2m. Stacks up to 18m (+12m per stack). Linear

H3AD-5T v2.png

H3AD-5T v2
Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Recharges in 10 (-50% per stack) seconds. Exponential

Happiest Mask.png

Happiest Mask
Killing enemies has a 7% chance to spawn a ghost of the killed enemy with 1500% damage. Lasts 30s (+30s per stack). Linear

Hardlight Afterburner.png

Hardlight Afterburner
Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%. Linear

Interstellar Desk Plant.png

Interstellar Desk Plant
On kill, plant a healing fruit seed that grows into a plant after 5 seconds.

The plant heals for 5% of maximum health every 0.5 second to all allies within 10m (+5.0m per stack). Lasts 10 seconds.

Linear

Item Scrap, Red.png

Item Scrap, Red
Does nothing. Prioritized when used with 3D Printers. -

Laser Scope.png

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Laser Scope
Critical Strikes deal an additional 100% damage (+100% per stack). Linear

N'kuhana's Opinion.png

N'kuhana's Opinion
Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health , fire a skull that deals 250% of your Soul Energy as damage . Linear

Pocket I.C.B.M..png

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Pocket I.C.B.M.
All missile items and equipment fire an additional 2 missiles. Increase missile damage by 0% (+50% per stack) Linear

Rejuvenation Rack.png

Rejuvenation Rack
Heal +100% (+100% per stack) more. Linear

Resonance Disc.png

Resonance Disc
Killing 4 enemies in 7 seconds charges the Resonance Disc. The disc launches itself toward a target for 300% base damage (+300% per stack), piercing all enemies it doesn't kill, and then explodes for 1000% base damage (+1000% per stack). Returns to the user, striking all enemies along the way for 300% base damage (+300% per stack). Linear

Sentient Meat Hook.png

Sentient Meat Hook
20% (+20% per stack) chance on hit to fire homing hooks at up to 10 (+5 per stack) enemies for 100% TOTAL damage. Hyperbolic
Linear

Shattering Justice.png

Shattering Justice
After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds. Linear

Soulbound Catalyst.png

Soulbound Catalyst
Kills reduce equipment cooldown by 4s (+2s per stack). Linear

Spare Drone Parts.png

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Spare Drone Parts
Gain Col. Droneman. Drones gain +50% (+50% per stack) attack speed and cooldown reduction. Drones gain 10% chance to fire a missile on hit, dealing 300% TOTAL damage. Drones gain an automatic chain gun that deals 6x100% damage, bouncing to 2 enemies. Linear

Symbiotic Scorpion.png

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Symbiotic Scorpion
100% chance on hit to reduce armor by 2 (+2 per stack) permanently. Linear

Unstable Tesla Coil.png

Unstable Tesla Coil
Fire out lightning that hits 3 (+2 per stack) enemies for 200% base damage every 0.5s. The Tesla Coil switches off every 10 seconds. Linear

Wake of Vultures.png

Wake of Vultures
Gain the power of any killed elite monster for 8s (+5s per stack). Linear

Boss

Boss items (also known as planet items or field-found items) are uncommon items that may drop as rewards for defeating Teleporter Bosses, each representing a signature attack or characteristic of the corresponding boss. These cannot be obtained from chests. Each boss item may only drop if its respective boss monster spawned as the Teleporter Boss (e.g. Titanic Knurls may only drop if the Teleporter Boss was a Stone Titan). There are 16 Boss items.

Item Description Boss / Acquired From Stack Type

Artifact Key.png

Artifact Key
A stone shard with immense power.

Bulwark's Ambry.png

Bulwark's Ambry
-

Charged Perforator.png

Charged Perforator
10% chance on hit to down a lightning strike, dealing 500% (+500% per stack) damage.

Overloading Worm.png

Overloading Worm
Linear

Defense Nucleus.png

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Defense Nucleus
Killing elite monsters spawns an Alpha Construct with bonus 300% damage and 300% health . Limited to 4 (+4 per stack).

Xi Construct.png

Xi Construct
Linear

Empathy Cores.png

Empathy Cores
Every 30 seconds, summon two Solus Probes that gain +100% (+100% per stack) damage per ally on your team.

Solus Control Unit.png

Solus Control Unit
-

Genesis Loop.png

Genesis Loop
Falling below 25% health causes you to explode, dealing 6000% base damage . Recharges every 30 / (2 +1 per stack) seconds .

Wandering Vagrant.png

Wandering Vagrant
Linear

Halcyon Seed.png

Halcyon Seed
Summon Aurelionite during the teleporter event. It has 100% (+50% per stack) damage and 100% (+100% per stack) health .

Aurelionite.png

Aurelionite
Linear

Irradiant Pearl.png

Irradiant Pearl
Increases ALL stats by 10% (+10% per stack).

Cleansing Pool.png

Cleansing Pool
Linear

Item Scrap, Yellow.png

Item Scrap, Yellow
Does nothing. Prioritized when used with 3D Printers. - -

Little Disciple.png

Little Disciple
Fire a tracking wisp for 300% (+300% per stack) damage . Fires every 1.6 seconds while sprinting. Fire rate increases with movement speed .

Grovetender.png

Grovetender
Linear

Mired Urn.png

Mired Urn
While in combat, the nearest 1 (+1 per stack) enemies to you within 13m will be 'tethered' to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt.

Clay Dunestrider.png

Clay Dunestrider
Linear

Molten Perforator.png

Molten Perforator
10% chance on hit to call forth 3 magma balls from an enemy, dealing 300% (+300% per stack) damage each.

Magma Worm.png

Magma Worm
Linear

Pearl.png

Pearl
Increases maximum health by 10% (+10% per stack).

Cleansing Pool.png

Cleansing Pool
Linear

Planula.png

Planula
Heal from incoming damage for 15 (+15 per stack) .

Grandparent.png

Grandparent
Linear

Queen's Gland.png

Queen's Gland
Every 30 seconds, summon a Beetle Guard with bonus 300% damage and 100% health . Can have up to 1 (+1 per stack) Guards at a time.

Beetle Queen.png

Beetle Queen
Linear

Shatterspleen.png

Shatterspleen
Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health.

Imp Overlord.png

Imp Overlord
Linear
None

Titanic Knurl.png

Titanic Knurl
Increase maximum health by 40 (+40 per stack) and base health regeneration by +1.6 hp/s (+1.6 hp/s per stack).

Stone Titan.png

Stone Titan
Linear

Lunar

Lunar items are a new tier of items introduced in Risk of Rain 2. They are characterized by their powerful abilities, at the cost of having considerable drawbacks. Chests and other common loot interactibles will not drop lunar items; the only ways to obtain them are from Lunar Pods found rarely throughout environments or from the Bazaar Between Time. Both methods require spending Lunar Coins, as opposed to gold. There are 18 lunar items.

Item Description Stack Type

Beads of Fealty.png

Beads of Fealty
Seems to do nothing... but... -

Brittle Crown.png

Brittle Crown
30% chance on hit to gain 2 (+2 per stack) gold. Scales over time.

Lose gold on taking damage equal to 100% (+100% per stack) of the maximum health percentage you lost.

Linear

Corpsebloom.png

Corpsebloom
Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (-50% per stack) of your health per second. Linear
Hyperbolic

Defiant Gouge.png

Defiant Gouge
Using a Shrine summons enemies (stronger per stack) nearby. Scales over time. Linear

Egocentrism.png

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Egocentrism
Every 3 (-50% per stack) seconds, gain an orbiting bomb that detonates on impact for 360% damage, up to a maximum of 3 bombs (+1 per stack). Every 60 seconds, a random item is converted into this item. Hyperbolic
Linear

Essence of Heresy.png

Essence of Heresy
Replace your Special Skill with Ruin.

Dealing damage adds a stack of Ruin for 10 (+10 per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300% damage plus 120% damage per stack of Ruin. Recharges after 8 (+8 per stack) seconds.

Linear

Eulogy Zero.png

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Eulogy Zero
Items have a 5% (+5% per stack) chance to become a Lunar item instead. Linear

Focused Convergence.png

Focused Convergence
Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller. Linear
Hyperbolic

Gesture of the Drowned.png

Gesture of the Drowned
Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown. Exponential

Hooks of Heresy.png

Hooks of Heresy
Replace your Secondary Skill with Slicing Maelstrom.

Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack) seconds.

Linear

Light Flux Pauldron.png

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Light Flux Pauldron
Decrease skill cooldowns by 50% (+50% per stack) . Decrease attack speed by 50% (+50% per stack). Exponential
Linear

Mercurial Rachis.png

Mercurial Rachis
Creates a Ward of Power in a random location nearby that buffs both enemies and allies within 16m (+50% per stack), causing them to deal +50% damage. Exponential

Purity.png

Purity
All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome. Linear

Shaped Glass.png

Shaped Glass
Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack). Exponential

Stone Flux Pauldron.png

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Stone Flux Pauldron
Increase max health by 100% (+100% per stack) . Reduce movement speed by 50% (+50% per stack). Linear
Exponential

Strides of Heresy.png

Strides of Heresy
Replace your Utility Skill with Shadowfade.

Fade away, becoming intangible and gaining +30% movement speed . Heal for 18.2% (+18.2% per stack) of your maximum health . Lasts 3 (+3 per stack) seconds.

Linear

Transcendence.png

Transcendence
Convert all but 1 health into regenerating shields . Gain 50% (+25% per stack) maximum health. Linear

Visions of Heresy.png

Visions of Heresy
Replace your Primary Skill with Hungering Gaze.

Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack).

Linear

Void

Void items are a new tier of items introduced in the Survivors of the Void expansion. They are unique in that, in addition to their normal effects, they will also "corrupt" other items. When picking up a void item, all stacks of that item's "uncorrupted" counterpart(s) transform into an equal number of the void item (for instance, picking up a SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
Needletick is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Needletick.png Needletick BgVoid.png Needletick.png SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
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Needletick
Chance to collapse enemies on hit. Corrupts all Tri-Tip Daggers.

10% (+10% per stack) chance to collapse an enemy for 400% base damage. Corrupts all Tri-Tip Daggers.
while holding 3 Tri-Tip Dagger.png Tri-Tip Daggers BgCommon.png Tri-Tip Dagger.png Tri-Tip Dagger
Gain +10% chance to bleed enemies on hit.

10% (+10% per stack) chance to bleed an enemy for 240% base damage.
will result in 4 Needleticks and 0 Daggers). Additionally, while holding a given void item, picking up its counterpart will instantly corrupt that item as well (for instance, picking up a Tri-Tip Dagger while already holding a Needletick will instantly convert the Dagger into a Needletick). This makes it impossible for a void item to coexist with its uncorrupted counterpart in a single inventory.

There are technically 4 different tiers of void items corresponding to their uncorrupted counterparts: Common , Uncommon , Legendary , and Boss . This is relevant for when using the CommandArtifact of Command (for instance, SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
Needletick is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Needletick.png Needletick BgVoid.png Needletick.png SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Needletick
Chance to collapse enemies on hit. Corrupts all Tri-Tip Daggers.

10% (+10% per stack) chance to collapse an enemy for 400% base damage. Corrupts all Tri-Tip Daggers.
will appear with items like Encrusted Key and Lost Seer's Lenses, while not being with Benthic Bloom), recycling items with a Recycler, or restacking them with a Shrine of Order.

Chests and other common loot interactables will not drop void items; the only way to obtain them is from Void Cradles found rarely throughout environments. Once can also obtain them using the SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
Encrusted Key is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Encrusted Key.png Encrusted Key BgVoid.png Encrusted Key.png SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Encrusted Key
Gain access to an Encrusted Cache that contains a void item. Corrupts all Rusted Keys.

A hidden cache containing an item (60%/30%/10%) will appear in a random location on each stage. Opening the cache consumes this item. Corrupts all Rusted Keys.
, but this requires encountering at least one Void Cradle prior. Void items have no equivalent scrap, and can not be used in the Scrapper. There are 14 void items.

Item Description Stack Type

Benthic Bloom.png

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This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Benthic Bloom
Upgrades 3 (+3 per stack) random items to items of the next higher rarity at the start of each stage. Corrupts all 57 Leaf Clovers. Linear

Encrusted Key.png

SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Encrusted Key
A hidden cache containing an item (60%/30%/10%) will appear in a random location on each stage. Opening the cache consumes this item. Corrupts all Rusted Keys. -

Lost Seer's Lenses.png

SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Lost Seer's Lenses
Your attacks have a 0.5% (+0.5% per stack) chance to instantly kill a non-Boss enemy. Corrupts all Lens-Maker's Glasses. Linear

Lysate Cell.png

SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Lysate Cell
Add +1 (+1 per stack) charge of your Special skill. Reduces Special skill cooldown by 33%. Corrupts all Fuel Cells. Linear

Needletick.png

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This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Needletick
10% (+10% per stack) chance to collapse an enemy for 400% base damage. Corrupts all Tri-Tip Daggers. Linear

Newly Hatched Zoea.png

SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Newly Hatched Zoea
Every 60 (-50% per stack) seconds, gain a random Void ally. Can have up to 1 (+1 per stack) allies at a time. Corrupts all yellow items. Hyperbolic
Linear

Plasma Shrimp.png

SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Plasma Shrimp
Gain a shield equal to 10% of your maximum health. While you have a shield, hitting an enemy fires a missile that deals 40% (+40% per stack) TOTAL damage. Corrupts all AtG Missile Mk. 1s. Linear

Pluripotent Larva.png

SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Pluripotent Larva
Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability, and all of your items that can be corrupted will be. Corrupts all Dio's Best Friends. Linear

Polylute.png

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This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Polylute
25% chance to fire lightning for 60% TOTAL damage up to 3 (+3 per stack) times. Corrupts all Ukuleles. Linear

Safer Spaces.png

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This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Safer Spaces
Blocks incoming damage once. Recharges after 15 seconds (-10% per stack) Corrupts all Tougher Times. Hyperbolic

Singularity Band.png

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This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Singularity Band
Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands. Linear

Tentabauble.png

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This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Tentabauble
5% (+5% per stack) chance on hit to root enemies for 1s (+1s per stack). Corrupts all Chronobaubles. Hyperbolic
Linear

Voidsent Flame.png

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This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Voidsent Flame
Upon hitting an enemy at full health , spawn a lava pillar in a 12m (+2.4m per stack) radius for 260% (+156% per stack) base damage. Corrupts all Will-o'-the-wisps. Linear

Weeping Fungus.png

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This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Weeping Fungus
Heals for 2% (+2% per stack) of your health every second while sprinting. Corrupts all Bustling Fungi. Linear

Active Items

An active item ("Equipment") often provides no benefit unless it is used by the player (as they would one of their skill), which provides a powerful effect but incurs a comparatively lengthy cooldown period during which it (or other active items) cannot be activated. A player can normally hold only one active item at any time; if they try to pick up an active item while they are already holding one, they will swap it for the new one instead. There are 27 standard equipment.

Equipment

Item Description Cooldown

Blast Shower.png

Blast Shower
Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles. 20s

Disposable Missile Launcher.png

Disposable Missile Launcher
Fire a swarm of 12 missiles that deal 12x300% damage . 45s

Eccentric Vase.png

Eccentric Vase
Create a quantum tunnel of up to 1000m in length. Lasts 30 seconds. 45s

Executive Card.png

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This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Executive Card
Whenever you make a gold purchase, get 10% of the spent gold back. If the purchase is a multishop terminal, the other terminals will remain open. 0.1s

Foreign Fruit.png

Foreign Fruit
Instantly heal for 50% of your maximum health . 45s

Forgive Me Please.png

Forgive Me Please
Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds. 45s

Fuel Array.png

Fuel Array
Looks like it could power something. EXTREMELY unstable... -

Gnarled Woodsprite.png

Gnarled Woodsprite
Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health. 15s

Goobo Jr..png

SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Goobo Jr.
Spawn a gummy clone that has 300% damage and 300% health . Expires in 30 seconds. 100s

Gorag's Opus.png

Gorag's Opus
All allies enter a frenzy for 7 seconds. Increases movement speed by 50% and attack speed by 100%. 45s

Jade Elephant.png

Jade Elephant
Gain 500 armor for 5 seconds. 45s

Milky Chrysalis.png

Milky Chrysalis
Sprout wings and fly for 15 seconds. Gain +20% movement speed for the duration. 60s

Molotov (6-Pack).png

SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Molotov (6-Pack)
Throw 6 molotov cocktails that ignites enemies for 500% base damage . Each molotov leaves a burning area for 200% damage per second. 45s

Ocular HUD.png

Ocular HUD
Gain +100% Critical Strike Chance for 8 seconds. 60s

Preon Accumulator.png

Preon Accumulator
Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage. 140s

Primordial Cube.png

Primordial Cube
Fire a black hole that draws enemies within 30m into its center. Lasts 10 seconds 60s

Radar Scanner.png

Radar Scanner
Reveal all interactables within 500m for 10 seconds. 45s

Recycler.png

Recycler
Transform an Item or Equipment into a different one. Can only be converted into the same tier one time. 45s

Remote Caffeinator.png

SotV Icon.png SotV Icon.png Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Remote Caffeinator
Request an Eclipse Zero Vending Machine from the UES Safe Travels. Delivery guaranteed in 5 seconds, dealing 2000% damage . Heal up to 3 targets for 25% of their maximum health . 60s

Royal Capacitor.png

Royal Capacitor
Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters. 20s

Sawmerang.png

Sawmerang
Throw three large saw blades that slice through enemies for 3x400% damage. Also deals an additional 3x100% damage per second while bleeding enemies. Can strike enemies again on the way back. 45s

Super Massive Leech.png

Super Massive Leech
Heal for 20% of the damage you deal. Lasts 8 seconds. 60s

The Back-up.png

The Back-up
Call 4 Strike Drones to fight for you. Lasts 25 seconds. 100s

The Crowdfunder.png

The Crowdfunder
Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time. -

Trophy Hunter's Tricorn.png

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This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Trophy Hunter's Tricorn
Execute any enemy capable of spawning a unique reward, and it will drop that item. Equipment is consumed on use. 60s

Trophy Hunter's Tricorn (Consumed).png

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This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Trophy Hunter's Tricorn (Consumed)
Looks kinda cool, but that's about it. 60s

Volcanic Egg.png

Volcanic Egg
Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage. 30s

Lunar Equipment

Similar to passive lunar items, lunar equipment can only be obtained from Lunar Pods or the Bazaar Between Time in exchange for Lunar Coins, all with great strength and considerable drawbacks. There are 4 lunar equipment.

Item Description Cooldown

Effigy of Grief.png

Effigy of Grief
ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5. 15s

Glowing Meteorite.png

Glowing Meteorite
Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds. 140s

Helfire Tincture.png

Helfire Tincture
Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies. 45s

Spinel Tonic.png

Spinel Tonic
Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%.

When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack).

60s

Elite Equipment

Elite equipment are unique items that grant the player the abilities of Elite enemies. Despite inhabiting the same slots as active items, Elite equipment more closely resemble passive items; their benefits are present at all times while in a player's inventory. As such, players cannot activate Elite equipment, and attempting to activate one does not incur a cooldown period or have a special effect. However, Elite equipment is still restricted to the active item slot, meaning they cannot be stacked and only one may be active at a time. An Elite equipment can only be obtained as a rare (1/4000 or 0.025%) drop from its respective Elite monster, although this chance is affected by Luck.

Note that Elite equipment appears as regular Orange Command Essence while the CommandArtifact of Command is enabled, however the only option that will be presented is the elite of the enemy that dropped it. Even though they occupy the active item slot, Elite equipment are not subject to the effects of EnigmaArtifact of Enigma, and will not change if "used" while it is enabled.

There are 7 Elite equipment, corresponding to the variations of Elite enemies.

Item Description Elite

Her Biting Embrace.png

Her Biting Embrace
Become an aspect of ice. Glacial

His Reassurance.png

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This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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His Reassurance
Become an aspect of earth. Mending

Ifrit's Distinction.png

Ifrit's Distinction
Become an aspect of fire. Blazing

N'kuhana's Retort.png

N'kuhana's Retort
Become an aspect of corruption. Malachite

Shared Design.png

Shared Design
Become an aspect of perfection. Perfected

Silence Between Two Strikes.png

Silence Between Two Strikes
Become an aspect of lightning. Overloading

Spectral Circlet.png

Spectral Circlet
Become an aspect of incorporeality. Celestine

Version History

Anniversary Update
  • Bug Fixes
    • Fixed boss items spawning more frequently than intended, especially when more items drop from multiplayer or Mountain Shrine bonuses
Early Access Hidden Realms Content Update
  • Quality of Life
    • Update a bunch of item displays that were too big or too small
    • Add pickup droplet for Boss items
    • Increase highlight threshold to increase outline clarity of items near walls
    • Fix some items having incorrect outlines
Early Access 'Skills 2.0' Content Update
  • Bug Fixes
    • 🌧︎Fix Follower-type items still remaining before and after entering a stage

References

  1. See: Item Stacking#Trivia. Item count overflows at 2,147,483,647, which is highly unlikely to affect normal gameplay.

varnadobutineened1992.blogspot.com

Source: https://riskofrain2.fandom.com/wiki/Items

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